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Old Mar 12, 2010, 04:53 PM // 16:53   #1
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Default why do we kill glint

It seems to me it goes against the story for us to kill glint. so why do we have to kill glint for the bonus ?
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Old Mar 12, 2010, 06:43 PM // 18:43   #2
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You take one of her eggs.
This enrages her and she starts attacking you, so the only thing you can do is kill her in self-defense (or something like that)
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Old Mar 12, 2010, 07:31 PM // 19:31   #3
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This poses another question...and why does GLint come back and act as if nothing ever happened and gives us the titan quests? Makes absolutely no sense. I love GuildWars but one thing it lacks horribly is a compelling storyline
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Old Mar 12, 2010, 09:03 PM // 21:03   #4
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I have to admit, I have never understood the logic behind slaying her. She's supposed to be a prophet of sort, thus knowing more than the "ordinary" NPC. Why on earth would she rage when one touches one of her eggs; or better yet - why would we want to touch her eggs? It seems pretty illogical if you ask me, and it definitely doesn't do justice to the story line as ACWhammy mentioned with the titan quests after completing Prophecies.

As a side note, the supposed continuation of her in EotN during Glint's Challenge is a pretty interesting follow-up as far as Glint is concerned. Albeit, it would have been better if there was any mention of what happened to her and why exactly is her baby under the attack of Destroyers. I bet that will be answered in GW2 as it's pretty obvious she's going to be a vital part of the storyline.
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Old Mar 12, 2010, 09:25 PM // 21:25   #5
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Does anything in this game die anyway? I guess she can expect one of her progeny to be born with a res sig...hopefully befor her corpse disappears...wait she's a boss so...
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Old Mar 12, 2010, 10:43 PM // 22:43   #6
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For all we know it's a "test" to test our strength. We take the egg in attempts to p!ss off Glint, we defeat (but not kill) her and then we go on our way.
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Old Mar 12, 2010, 10:57 PM // 22:57   #7
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Prophecies really did have "out of your way" bonuses to missions, unlike the later campaigns and expansion. It really just deviated from the actual storyline. Piss off Glint, and then later Glint is like nothing happened.
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Old Mar 13, 2010, 01:20 AM // 01:20   #8
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Haha, that's a pretty good question. Though, if she defeats your party, it shows a cutscene where she kinda lectures you. Got this from the wiki:

Glint: "Your story does not end with you dead on the floor of my lair."
Glint: "You have a destiny to fulfill."
Glint: "It would be a shame if the end of the human race came about simply because you do not know when you are overmatched."
Glint: "Now away with you."
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Old Mar 13, 2010, 02:26 AM // 02:26   #9
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I think it's more of a challenge or a trial, instead of actually killing her. Unless I'm mistaken, the bonus says "defeat Glint", not "kill glint", so it's more like your characters are proving their strength to her by almost killing her.

Last edited by Pony Slaystation; Mar 13, 2010 at 02:27 AM // 02:27.. Reason: reworded for easier comprehension
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Old Mar 13, 2010, 04:26 AM // 04:26   #10
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Mind you, this could perhaps have all been made clearer with a cutscene for succeeding at the bonus (rather than just failing) - possibly a panting- and obviously-on-the-verge-of-collapse Glint giving an "All right, I'm impressed, but please don't go taking my eggs because they'll die and be worthless to you if removed from this chamber" speech.
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Old Mar 13, 2010, 02:44 PM // 14:44   #11
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I think the act of killing Glint is one of the few things that are not canon. They probably had a different idea in mind for how to upset Glint, but decided to remove that, and then couldn't think of a better/different bonus for the mission so they put the fight back in with a different trigger.

I.e., no lore explanation, and nothing that goes against the storyline as it isn't canon.

Quote:
Originally Posted by ACWhammy View Post
I love GuildWars but one thing it lacks horribly is a compelling storyline
I highly disagree with that. This is possibly the one instance where the storyline is a little screwy. Everything else makes sense and is very much compelling - even if predictable. You need to know that predictable does not mean compelling, like many people seem to think as they say that it isn't compelling because it's so predictable - you're still playing it right? You're still interested in the story, right? Then it is a compelling story.
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Old Mar 13, 2010, 03:13 PM // 15:13   #12
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Quote:
Originally Posted by Pony Slaystation View Post
I think it's more of a challenge or a trial, instead of actually killing her. Unless I'm mistaken, the bonus says "defeat Glint", not "kill glint", so it's more like your characters are proving their strength to her by almost killing her.
Well look at The Last Hierophant quest. It says:

"Defeat Justiciar Thommis"
"Defeat Rand Stormweaver"
"Defeat Selvetarm"
"Defeat Forgewight"

So when going on to "Destroy Duncan The Black", is it a similar case? Sure, the example I provided is not apart of any primary, but you see my point. Are we simply proving our worth to Duncan in order to challenge him by beating his generals or something? I don't know, to me neither of them make sense to me
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Old Mar 13, 2010, 03:24 PM // 15:24   #13
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Defeat could mean kill or just beat the crap out of, it won't be a consistent case.
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Old Mar 14, 2010, 01:17 AM // 01:17   #14
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From a roleplaying perspective, I always took defeating/killing Glint as a "free to choose our own destiny" kind of deal. Kind of like killing certain NPCs in Morrowind.
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Old Mar 14, 2010, 10:50 AM // 10:50   #15
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Quote:
Originally Posted by dougal4chaos View Post
It seems to me it goes against the story for us to kill glint. so why do we have to kill glint for the bonus ?
That puzzled me for a long time, was also the reason to not do that bonus for a long time. It just went against the whole story.


But:

Quote:
Originally Posted by ACWhammy View Post
...and why does GLint come back and act as if nothing ever happened and gives us the titan quests?
Look at the mission, it's a long challenge she gives you, for you and your fellowship to show what you're really made of. You're fighting her facets all along, until you reach her and thus complete the challenge. It's not a long stretch to see the fight with her as the final challenge, not required, but highly entertaining. Touching the egg is just your way of telling her that you're ready for some real action.

She doesn't really die off course, or maybe she does, you only speak with her avatar later. But yes, that could have been made clearer, even though it doesn't influence her prophecy if she lives or dies.

Last edited by Amy Awien; Mar 14, 2010 at 10:52 AM // 10:52..
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Old Mar 27, 2010, 10:21 AM // 10:21   #16
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Funny thing.... I had no idea about it being the bonus when first encountered... I thougt I had missed it somewhere along the way xD
I see eggs... and as a crazy animal and dragon loving ranger I go all.... uuuuuh egg must try to hold it.... then wtf omg glint attacks me... and after that... omg I killed her?!? Oo
Felt so guilty xD
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Old Mar 30, 2010, 06:07 PM // 18:07   #17
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Quote:
Originally Posted by ACWhammy View Post
. I love GuildWars but one thing it lacks horribly is a compelling storyline
what? i came so close to shedding a tear when rurik died. i've always felt motivated to help the ingame npcs.

but ontopic, id imagine it was a further trial of strength, the same way that getting to glint was a challenge, to ensure that only the strongest could enter her presence... let alone defeat her.
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Old Apr 10, 2010, 11:00 PM // 23:00   #18
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This bonus always troubled me as well, on the roleplaying side. At first I had no intention of doing it ever, even if it meant losing a title. I didn't see you you had to kill someone who just saved you and maybe everyone. And, menacing her nest (from a mother's perspective) is equally cruel. After the end of the campaign I found a reason to be upset with her - she makes you do all that stuff and then it comes out that (ooops!) Glint made you unleash the ones who can (and want to) really cause utter distruction. And after all this, just as if you were a pet, she makes you go around the continent to solve the problem. That's not fair.
But erhmm I guess the "you're not killing her but only defeating her to prove your strenght" is way better motivation. And it can make some sense in the story.
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Old May 25, 2010, 01:48 PM // 13:48   #19
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I alway saw this as a purely gameplay challenge with absolutely no connection with the storyline. It makes very little sense! Even if there is a justification for it...
Maybe they couldn't think of another bonus that was credible for the environement. Or they tought a real boss fight was too good to pass. There are ascalon soldier corpses in the lair, so maybe that was the old bonus. Glad they changed it, but the lore might have been interesting.
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Old May 26, 2010, 07:34 PM // 19:34   #20
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Quote:
Originally Posted by Neo Atomisk View Post
what? i came so close to shedding a tear when rurik died.
shed a tear cuz i was so happy...


but back on topic. the post quests are a test of strength, as for the fight itself, i think its just cuz we wanted to piss glint off and see whats good.
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